
We’ve also included more average bodies, for players that want to create someone that does not match the typical body types found among WWE Superstars.

These body types span a wide range of sizes, shapes, and musculature, including body types much heavier than previously seen in the creation suite. "We have 75 body templates in the creation suite, 39 male and 36 female. The developer team's answer to this question would be as follows: Players are also to sort out attire parts into the different Persona categories to make sure all of the parts that they use for that attire fit the character's Persona and they can also switch between the different categories at any time that they wish.īrian's second question regarding the Creation Suite would be about how many different custom character body types would be available to players. Hearing this seems to be a good sign of 2K trying to streamline the process of finding certain attire parts and also quickly making a new attire for their custom superstars with the Persona system. Of course, we include the option for no Persona, allowing the player to begin with a blank slate."
#Wwe 2k20 custom characters series#
They are broken down into a series of categories such as Wrestling, Streetwear, Sports, Cosplay and others, with each category having multiple selections. Players can use these Personas as a starting point for their ideal Custom Superstar, or just pick one they like and jump right into the game. " Personas are themes players can apply to their Custom Superstar. Starting off, Brian would ask questions about WWE 2K22's Creation Suite, the first question would be about the new Persona system is the Creation Suite and the Developers would have this to say: WWE 2K22 Developer's Creation Suite Questions So in this article, we will be going through all of the answers given by the WWE 2K Developers to Brian Mazique and giving our opinion on the Developers' answers. However, some people still have other questions relating to the other modes confirmed for the game such as the Creation Suite, Universe Mode, My GM, and the Gameplay.īut thanks to Brian Mazique from Forbes, who had the chance to ask the WWE 2K Developer Team some questions about the topics above, we finally some of the answers that people may have wanted. The game is essentially WWE All-Stars 2 this isn’t a bad thing considering that the 2011 brawler has its fair share of fans.Over the last few weeks, we have seen a new series from the official WWE games Youtube Account called The Ringside Report which showed off the first bit of uninterrupted WWE 2K22 gameplay that was a one-on-one match between the cover star Rey Mysterio and series newcomer Damien Priest. Prompted by the disappointing release of WWE 2K20, instead of a new mainline entry in the WWE 2K series, we’re getting WWE 2K Battlegrounds in 2020. They’re all unique to the game - that is, they aren’t real-world talents - which the player could be able to customize via the Create-A-Wrestler tool. Custom characters will almost certainly be available in local and online exhibition matches, but the Character Editor could also play a part in the game’s campaign.Ĭampaign mode in WWE 2K Battlegrounds sees players join seven rookie wrestlers seeking to secure a WWE contract.

#Wwe 2k20 custom characters skin#
Featuring a female Superstar in punk rock duds, with blue skin to boot, it seems like players will be able to let their creativity run wild. The image in question can be seen just above. 2K Games recently revealed the wrestling title’s release date, and along with it shared some screenshots including a first look at the WWE 2K Battlegrounds Character Editor. WWE 2K Battlegrounds does include a Create-A-Wrestler feature.
